Champions receive less experience if the cleared monster camp is three levels lower than their own.Losing Monster aggro due to being out of range now also increments its leash counter by 1.Maximum leashes allowed increased to 6 from 5. Leash Range has been reduced to 700 from 750.Pathing size of Blue and Red monsters moderately large > smaller.Blue and Red shove around the small monsters in their camp if those monsters get in their way of getting to their targeted champion.Monsters spawn time changed to 15 seconds earlier (not Dragon or Baron).Removed: Both Cinderlings, restoring 20% maximum health upon Smiting.Bug Fix: No longer hits the air instead of the ground during his two-handed strike.Magic resistance reduced to 10 / 15 / 18 / 19 / 20 (based on level) from 15 / 20 / 26 / 29 / 30 (based on level).Initial spawn timer reduced to 1:30 from 1:40.Experience reduced to 115 − 180 (based on monster's level) from 180 at all levels.75 (based on monster's level) from 115 − 180 (based on monster's level). 5 (based on monster's level) from 115 − 143. 5 (based on monster's level) from 110 − 137. 5 (based on monster's level) from 110 − 148. Base health reduced to 1800 − 3150 (based on level) from 2100 − 3675 (based on level).Base magic resistance increased to 20 at all levels from 10 / 15 / 18 / 19 / 20 (based on level).Base armor increased to 20 at all levels from -15 / -22 / -26 / -28 / -30 (based on level).Health increased to 1850 − 3238 (based on level) from 1800 − 3150 (based on level).Attack damage reduced to 78 − 234 (based on level) from 82 − 303 (based on level).Base experience bounty reduced to 95 from 110.New Effect: Now deals 5% of the target's current health bonus physical damage with its attacks.Leash range reduced to 650 units from 1000.Base health increased to 2300 from 1850.Base attack damage reduced to 66 from 78.
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